Further practice for your drawing skills, theory and technique for applying them to your teaching in more mediated ways. This session will guide you through advanced exercises and design principles to enhance your visual practice in the classroom.
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Sketcho Frenzy: The Basics of Visual Note-taking
What is sketchnoting? What are the importance of sketchbooks?
Yonkoma – 4 cell manga
Ki (起):The first panel forms the basis of the story; it sets the scene.
Shō (承): The second panel develops upon the foundation of the story laid down in the first panel.
Ten (転): The third panel is the climax, in which an unforeseen development occurs.
Ketsu (結): The fourth panel is the conclusion, in which the effects of the third panel are seen.
Storytelling can be challenging, but boiling down the essential components of a story to its essential visual elements can help you understand whats important to keep. One exercise you can do to help practice your visual story telling skills is the “Four icon challenge“.
Kyle Tezak – 4 icon challenge
Kyle, a designer in Minneapolis published the challenge as a “fun design challenge” but ended up pushing it further than expected.
This personal project attempts to boil down stories into four icons while keeping the narrative intact. The project started as a fun design challenge for me to do in my spare time, but I actually ended up learning a lot about the significance of objects and themes in storytelling. It also forced me to re-examine some of my favorite stories and gain a deeper understanding of them.
This idea was picked up and framed as a creative exercise for digital storytelling students by Tom Woodward.
Assignment: Reduce a movie, story, or event into its basic elements, then take those visuals and reduce them further to simple icons.
Posted in the DS106 assignment bank.
For the EdMedia program,I have refined the instructions below and added some variations. The challenge is to find the icons, images or visuals that you make yourself, that tell the story as best you can.
TIP: To find a wide selection of free icons and visual references, a great resource is The Noun Project. As we discussed in Going Visual I, icons are a powerful and efficient way to visually communicate large concepts and ideas.
Check out our video syllabus:
Fore more details on making movies or “explainer videos” from your drawings (and so many videos), check out Jasons post “Teaching through whiteboarding“.
To show letters as a visual elements. Explain a bit about letters, Upper/lowercase Size, Style, Serif, Sans-Serif, Script
A great open textbook resource has been posted to the BC Campus Solr repository called, Graphic Design and Print Production Fundamentals. You can read it online here -> https://opentextbc.ca/graphicdesign/ but I have added a couple of specific pages for these discussions.
– Switch and repeat
– Gather for critique
Modified from “A Better Icebreaker”
Importance of using drawing to teach
Examples of visuals in courses (internal)
Drawing Apps (for ipad)
PDF Annotation Apps
Design in Teaching
Websites for hosting/sharing/embedding visuals
Innovations of drawing in the classroom